View Full Version : More curvy graphics
23rd January 2011, 07:57
One of the most popular threads on last year's forum had readers contributing all sorts of size-positive graphics:
I thought I'd start a new thread on this year's board on a similar theme, beginning with two graphics that recently caught my fancy.
One is a "plus-size Disney princess," found here (http://uppun.deviantart.com/art/Disney-Princess-ID-146695350?q=boost%3Apopular+Disney+style&qo=46). Now, she's not really plus-size -- barely even faux-plus. But her figure is soft rather than unattractively toned, and she is voluptuous and very pretty.
I wish Disney's Rapunzel (http://www.judgmentofparis.com/board/showthread.php?t=2011) had been given fuller proportions like hers.
I also found this graphic, which I adore. "It's impossible to 'fix' something that is already perfect," showing a voluptuous, plus-size female body shape and a hammer and scissors trying to destroy it, but being themselves destroyed in trying. I love it!
1. It states clearly that plus-size beauty IS perfect beauty, shattering the myth that androgynous emaciation is any kind of perfection.
2. It shows the aesthetic beauty of the fuller-figured body shape.
3. It shows the forces that try to diminish curvaceousness failing to do so, thus indicating that opulent female beauty is truly timeless and eternal.
The breaking of the shears reminds me of the painful video showing the feminist-mandated cutting away of the curves of the topiary mermaid. In this graphic, it's the shears that are destroyed, not the female body.
I also think of the shears as representing the diet-starvation industry, and the hammer as representing the exercise-torture industry. Soft, well-fed feminine beauty is impervious to both.
25th January 2011, 19:52
Here's another one of the "Don't be skinny" ads that were mentioned on this forum a few years ago. Even though it's a product ad, and even though the pictured girl is still very thin, I love the idea behind this graphic - that being underweight is something to be avoided, while being curvier is the desired state. This is a picture of the way the would should be, an "alternative reality" that is actually the sane reality, whereas the media world of today, where emaciation is promoted, is the upside-down and unnatural world:
The original post:
Another brilliant image offers a glimpse of how the world once was, and how it should be:
Anyone looking at this graphic would have to conclude that the curvaceous woman in the foreground is far more attractive, desirable, feminine, and healthy than the cadaverous famine victim standing behind her. And yet, insanely, Hollywood and the fashion industry have made the corpse-like woman's wizened frame the standard of female appearance.
But women don't need any pills or products to be curvy. All it takes is eating whatever they naturally feel inclined to eat, and satisfying their appetites rather than starving. It's the most agreeable of all ways to become beautiful!
19th October 2011, 09:25
While browsing the web the other day, I came across a stunningly beautiful image to add to this thread.
It's a graphic that's part of the designer's representations of the Seven Deadly Sins, and this image depicts the so-called "sin" of self-indulgence. However, what makes the graphic so subversive is that the creator has made both the model and the image as a whole utterly gorgeous. Indulgence is a very challenging pursuit to illustrate, because the very passion of the activity means that it can all-too-easily be depicted negatively; but in this case, the designer has struck the perfect note, making the image passionate and sensual.
The design is reminiscent of Alphonse Mucha, especially with the graphic border around the character. I adore the opulence of the setting and the luxuriance of the fabric, as well as the model's elaborate coiffure. Best of all, of course, is the fact that the character has the figure of a plus-size model, approximately a size 14, with relatively full limbs, a voluptuous bust, and an overall sense of fullness about the body. The activity of eating is depicted very delicately, with the character's look suggesting that she is performing this action as a conscious bit of sensual seduction.
The subversiveness of the image, making a so-called "sin" highly attractive, is not accidental, but was part of the creator's intentions. She writes:
I wanted to prove myself I can keep to the original "idea" while making the character aesthetic, pretty and attractive. I wanted to prove the modern "pretty = thin-to-the-bone" standard wrong.
So this was indeed a conscious depiction of plus-size beauty and a bold rejection of the "aesthetics of guilt" that have imposed the underweight standard and suppress full-figured femininity, a subversion of today's guilt-driven aesthetics of minimalism and self-denial, which had a religious basis (viz. the "Seven Deadly Sins" in question), but are now both corporatist (via diet-starvation profiteers) and political (via feminism) in origin.
This image is a stunning depiction of maximalism, of opulence, and of alluring beauty.
Here's the full-size version:
9th November 2011, 03:50
One is a "plus-size Disney princess." Now, she's not really plus-size -- barely even faux-plus. But her figure is soft rather than unattractively toned, and she is voluptuous and very pretty.
In case anyone visiting this thread hasn't seen it yet, they should read Tamika's wonderful thread (http://www.judgmentofparis.com/board/showthread.php?t=2335) about Disney's one and only actual plus-size princess, a character who is even prettier and fuller-figured than the graphic shown above: Katrina van Tassel, from Disney's 1949 adaptation of The Legend of Sleepy Hollow.
Anyway, I have a graphic to add to this thread -- or more precisely, a graphics generator. We've all seen the programs that retailers like OSP offer which let customers create computer avatars of themselves and virtually try on articles of clothing by placing them on the bodies of their avatars.
The following online game operates on the same premise. It's called "Plump Beauty Dressup," which is probably a laboured English translation of its original Chinese or Japanese or Korean title.
Click the "play" button on this page to try it:
The game starts with an avatar (who is about a size 14, or so) with full, luscious legs. Clicking on the many options, like "Dresses," "Tops," "Shoes," etc., allows the player to adorn her with a variety of different looks, and even to change her hairstyle.
Here's a screen shot of what the player starts with:
I only wish that the options were more numerous, and that the wardrobe would change from season to season. But it's wonderful to see that a game designed around clothing options for curvy girls has plus-size beauty right in its title ("plump beauty") and in the appealing design of its avatar.
15th November 2011, 15:34
Anyway, I have a graphic to add to this thread -- or more precisely, a graphics generator. We've all seen the programs that retailers like OSP offer which let customers create computer avatars of themselves and virtually try on articles of clothing by placing them on the bodies of their avatars. The following online game operates on the same premise.
The One Stop Plus avatar generator (http://apps.facebook.com/virtualfittingroom/), which it calls its "Virtual Fitting Room," is a kind of a spartan affair which offers few options for customization and doesn't create attractive avatars. And correct me if I'm wrong, but haven't programs like this been around for over a decade? I could swear that the Lane Bryant site featured something like this back in the year 2000.
Anyway, I was browsing the web and found a really lovely drawing of Chloe Agnew:
It was credited to a program called "Doll Divine," which turns out to be an avatar generator as well, rather like the one Shelley posted. It allows viewers to fill out a short survey, which gives them one of four avatars based on the traditional four elements: earth, air, fire, water. Three of these avatars have underweight body types, but the "earth" avatar, which is the one that was used for the Chloe Agnew image shown above, is quite curvy - or at least faux-plus.
I took a crack and it and came up with a Chloe Agnew-inspired graphic of my own, though it resembles a number of popular plus-size models, from Shannon Marie to Kelsey Olson to Katherine Roll to Sophie Sheppard. Not only does the program allow the user to change skin tone, hairstyle, hair colour, eyes, lips, and outfits, but even backgrounds. You can even add pretty elements like flowers.
I would love to see a plus-size model shoot in a setting such as this:
It sometimes takes a few tries to get the "earth" avatar, the one that's curvy.
I like the One Stop Plus idea of a "virtual fitting room," but I wish they (or some other company) would put more effort into the design, to make the avatar generator a more aesthetically pleasing experience, like the "Doll Divine" or "Plump Beauty Dressup" games posted in this thread.
30th November 2011, 15:55
Here's another one of the "Don't be skinny" ads that were mentioned on this forum a few years ago.
The Retronaut web site posted several more of these just the other day:
This is my favourite, as the girl in the ad does at least look somewhat full-figured. I love the fact that a selling point was that a woman should acquire curves "without pads or exercise". This is a mantra that plus-size models today should still abide by, to develop soft, full, feminine figures.
HuffPo has a write-up (http://www.huffingtonpost.com/2011/11/29/vintage-weight-gain-ads_n_1119044.html) about the ads, and asks some interesting questions:
As if there was any doubt as to how far our body ideals have shifted, Retronaut has dug up these vintage ads from the 1930-1950s that promote weight gain.
The ads tout scientific ways to "add attractive pounds and inches" (a complete oxymoron in this day and age) and "add glamorous curves to your figure." And it wasn't about health: the ads make it clear that being skinny or slender is the least attractive look.
"If you want to be popular, you can't afford to be skinny!" screams one ad aimed at females.
It's as if all our modern notions of body image have been flipped on their heads -- replace the word "add" with "drop" in the vintage spots and they could just as easily fit right in today, when we're encouraged to drop pounds and lose curves.
The 180 degree logic begs the question: what happened in the past 60 years? What happened between Marilyn Monroe and, say, Gisele Bundchen?
What indeed. That's the central question that this web site continues to ask. No question that our culture was steadily taken over since WWII. New ideologies (e.g. feminism) have gained power, as has the influence of men who aren't attracted to women, and these alien elements have deliberately suppressed all traces of the European-American culture they displaced. In essence, plus-size beauty was suppressed at the same time as all notions of tradition and of historic Western morals and values were suppressed (and by the same forces and individuals, and for the same destructive reasons).
The question is: can the revival of plus-size beauty help to bring back the nobler traditional values and moral of the past? Or would those traditional values have to be restored first for the full-figured beauty ideal to be restored as well?
Probably it's all of a piece, and the entire culture would have to be healed in one unified effort.
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